Divert Course’s Rules of the Road

Divert Course Enterprises (“DCE”) is a Star Citizen “organization” of friends and allies united by the common gaming goals of camaraderie, honor, respect for others, and a desire to have (sometimes disreputable) fun. We’ve adventured together in many games and across many digital frontiers; and we adhere to the high principles of fair play and teamwork. DCE doesn’t discriminate based on race, gender, nationality, sexuality, time zone, or real-world financial status. But we absolutely do take into account “soft skills” such as collaboration, level of in-game activity and involvement, and general cleverness when considering candidates.

The Leadership

DCE leadership is comprised of one CEO (“Mastermind”) and several senior officers (“Ringleaders”) as well as a guild recruiter (“Headhunter”) and a treasurer / marketing & branding coordinator (“Power Broker”).

Guild Leaders and Officers

Organization CEO (Mastermind & Power Broker): Lashyx

Smuggling and salvage lead (Ringleader): Retuch

Headhunter (Ringleader): Xenobious

Officer Responsibilities

To lead by example and to mentor newer guild members and players.

While every member of DCE is required to follow the ‘Rules of Conduct’ as outlined in this charter, the officers are expected to lead by example. In any public forum (In-game channels, internet forums, social media, etc…) it is expected that every officer will always act with respect, courtesy and forthrightness.

Gaming insight should be obtained through internet-based research, player interactions and discussion, and frequent game play. Each officer is responsible for passing on their respective knowledge to other members of the org so they too may improve their gameplay in all online worlds where DCE has a presence. The goal of each officer is to maximize the effectiveness of the players within the organization.

Each officer shall also make sure that all members of the org understand and adhere to the Guild Charter, our org Rules of Conduct, and the Rules of Conduct put forth by each game publisher. Should an officer observe behavior that is in violation of any of these rules, they will take immediate corrective action including suspension and/or removal of the offending person from the guild, if warranted.

Finally, it is impossible to cover all possible policies in this Charter; however, DCE is a guild intended to support many diverse people of different cultures, races, ages, religions, nationalities, sexual orientation, and play-styles among its membership. No member who follows our Charter and Rules of Conduct should ever be made feel unwelcome, and it is each officer’s responsibility to make sure that the membership is made to feel welcome and free from harassment. We also understand and accept that real life priorities come before gaming.

With that said, it should be noted that Divert Course is absolutely a “PG-13” organization where some dialogue will be unfiltered and, when situations require, conversations may be pointed and/or prescriptive. Maturity and a “thick skin” are always useful in any guild environment; and the same can be said of DCE. So long as dialogue and interactions do not violate the Rules of Conduct, then overt management (i.e. “babysitting”) and censorship will not take place and will be discouraged.

Rules of Conduct

General Behavior

All members are expected to follow the rules established by the publisher of any game world where we have a presence. Members of Divert Course should never perform actions that would result in warnings/suspensions/bans from the game in which they play.

All members will carry their organization name with honor and show respect for other players in the game. As a member of this org, you are expected to conduct yourself in a manner which will reflect well and serve as an endorsement of the organization’s values. This does not mean that you’re required to be a “saint” within a game. In point of fact, DCE encourages skullduggery and mischief…but only within the allowed rules of the game and never against a member of the DCE org itself or its stated allies (individual or allied organizations).

There will be no extreme swearing or lewd discussions in org chat, on our VOIP channels, or on our forums. Tactics designed to get around the game language filter are unacceptable. The language used should reflect tolerance for people of different cultures, races, ages, religions, nationalities, sexual orientation, and play-styles. If what you say offends someone in the org, you should refrain from similar remarks in the future. There should be no personal attacks on other members in org chat channels, our forums, our VOIP channels, or any public channel. All personal disagreements should be handled privately and through the correct procedures while still adhering to all of the above rules. Any open debates should be general in nature and not directed towards any single individual.

The officers (“Ringleaders”) are in a leadership role and all members should follow their directions. Disrespecting or ignoring their requests will not be tolerated. Disagreements with anyone in this position should be taken to the in-game Organization CEO (“Mastermind”) to be resolved. All members must strive to do the job requested of them by officers while on org events.

All org members are encouraged to read the web forums, visit the website and/or discord at least once a week to stay informed of upcoming events, new membership and general guild (org) news.

All org members are encouraged to use VOIP for better communication and coordination during organized events. Our VOIP server should not be used for non-guild related communication. We allow VOIP both in the game as well as via our Discord server.

Discipline

All members are expected to follow this charter and abide by all ‘Rules of Conduct’ as stated above, including the established conduct policy of the game publisher.

Any member of the org leadership (“Ringleaders”) can suspend an org member from DCE for breaking any of these rules. Suspensions are not virtual world specific and can carry more serious ramifications as detailed later.

All suspensions should be reported to the CEO.

Generally not fitting into the org can also result in suspension, even without an infraction of the rules above. It is important to maintain an environment within the org where all members respect each other and share common goals and values. Any member who acts in a manner that causes them to lose the respect of their org mates will be removed.

Suspended org members may not participate in DCE events or claim any org items in any virtual world.

A member’s continuance in the org, after being placed on suspension, will be discussed by all org officers and CEO. A majority vote of the leadership can result in permanent removal of the person from the org.

In-game leadership is expected to ensure that the overall DCE charter and policies are fully implemented within their virtual world. The CEO has the power to remove any in officer from their position should the DCE charter not be strictly adhered to and enforced.

Any member of leadership that breaks the Rules of Conduct should expect to receive a greater penalty than general members. Abuse of power by a member of the leadership will not be tolerated.

Any disagreement with an officer in game should be taken to that Divert Course’s CEO.

Any disagreement with the implementation of the charter and policies within a virtual world should be taken directly to the Leadership Council for review (CEO and Ringleaders). The Leadership Council will review the escalation and take action if appropriate.

Removing your own org tag in game is the equivalent of quitting the guild. Anyone who quits the org in a game must receive approval from the Orgleadership to be re-admitted. You may not be re-instated more than twice overall. Upon being re-instated, the member is placed on probation for one month.

You do not need to be a member of DCE in all virtual worlds where the guild has a presence to be a member, but as stated above, misconduct in one world will result in your removal across worlds. For example, you may be in another Eve Online corporation; but will not receive full access to Eve Online’s DCE boards if not a member of our org in that game. This same rule applies to Star Citizen, Star Wars: The Old Republic, Star Trek Online and any other game where DCE has a presence.

Loot Policies

Game specific loot policies will need to be determined within each virtual world by the org leadership based on what is appropriate for the mechanics of that game. There should be a fundamental philosophy of fairness and lack of discrimination contained within the policies.

For Star Citizen, looting will be performed by the officer or ranking raid leader / mission planner with final distribution of funds and/or items to be based on need; and where no overt need exists, in even financial “splits” for all participating guild members.

Membership

Our organization is intended to be a collection of the finest online gamers, those that can be implicitly trusted to bring honor to our name and treat all other online gamers with courtesy and respect. We desire to fill our ranks with other players who play online games with a high standard of collaboration, honor and guile.

We have a hierarchical organization of membership: Leader (“Mastermind”), Officers (“Ringleader”) , Veterans (“Operative”), Senior Members (“Agent”), Members (“Infiltrator”), Junior Members (“Dealer”), New Recruits (“Broker”) and probationary candidates (“Prospect”). Throughout the charter, whenever the term member is used it means all of the types of members unless otherwise noted.

  • Mastermind / CEO- Guild leader with no more than 1 for any game / virtual world. The Mastermind can assign a proxy should a lengthy absence from a game be necessary.
  • Ringleader – Senior officer responsible for coordinating in-game events, reviews of prospects, rules/charter management, resolving in-game conflicts, mentoring, and serving as members of the Org Leadership Council.
  • Headhunter – Org recruiter with no more than 1 for any game / virtual world. The Headhunter can assign a proxy should a lengthy absence from a game be necessary.
  • Power Broker – Org Treasurer and brand / marketing coordinator responsible for maintaining all applicable online presences including websites, forums, social media, VOIP channels and graphic design.
  • Operative – Veteran org members with at least 18 months of continuous active guild participation.
  • Agent – Senior org members with at least 12 months of continuous active guild participation.
  • Infiltrator – Org members with at least 6 months of continuous active guild participation.
  • Dealer – Junior org members with at least 3 months of continuous active participation (awarded at the completion of 90 days of activitiy within DCE).
  • Broker – Probationary guild members in their first 90 days with Divert Course Enterprises.
  • Prospect – Candidate for org recruitment given limited access during their application review cycle.

NOTE: While length of time as an active member of DCE does define one significant criteria for rank assignment, org event participation, behavior and adherence to the org’s gaming style and values are also taken into consideration.

Any org member may recommend new prospects for candidacy. Once a candidate (“Prospect”) has been accepted for consideration, the recruiter (“Headhunter”) will organize introductions, required interviews, applicable background checks etc.

Newly tagged applying candidates are put into “Prospect” status until such time as they sign up for access to our forums and have completed any required online forms/registrations pertinent to the org. Once all registrations have been completed, the candidate has properly introduced themselves and a status review by an officer has been completed, the Prospect will be moved to the “Broker” tier and will be considered a full Divert Course Enterprises member.

Members of DCE are expected to have all qualifying characters guild tagged in any game world where they join our org. As stated previously, members may join DCE in one game and choose not to in another; but access to a game’s forums and VOIP channels etc. is solely based on DCE membership for the forum’s applicable game and is not extended to non-participants.

All org members can express their support or objections about any new recruits (“prospects”) to the Leadership Council of the appropriate virtual world. Details are required for any formal objection. Any Prospect that receives 3 detailed member objections or one detailed objection from any Officer will be removed from the org and private forums immediately. It is very important that we only allow individuals of appropriate caliber within our org. The overall CEO can refuse admittance to or remove any individual from the org.

Any objection may be deemed inappropriate by the overall Leadership Council if it lacks sufficient evidence or violates any rule of the charter. In such cases the objection will not be counted. The overall Leadership Council has the final say on any matters of membership across all game worlds.

Any existing DCE member who moves to a new game / virtual world where DCE has a presence shall be granted instant guild (org) membership within that world without going on probation.

Forum and VOIP access are a privilege for members only. Forum and VOIP access will be removed from any person that leaves the overall org or applies for entry into another guild within any virtual world where we have a presence.

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